CKCW-DT and KrootCKCW-DT is the CTV owned-and-operated television station in Moncton, New Brunswick, Canada. It broadcasts a high-definition digital signal on UHF channel 29 from a transmitter located on Wilson Road in Hillsborough. It serves as the CTV outlet for both New Brunswick and Prince Edward Island (by way of a repeater in Charlottetown). It is sister station to CKLT-DT in Saint John, which essentially operates as a CKCW rebroadcaster even though it is separately licensed.Owned by Bell Media, it is part of the CTV Atlantic regional system in the Canadian Maritimes. Its studios are located at Halifax and George Streets in Moncton, with a PEI bureau in Charlottetown. On cable, CKCW-DT can be seen on Rogers Cable channel 8 and Eastlink channel 9.Contents 1 History 2 Transmitters 3 References 4 External linksHistoryThe station first went on the air in 1954 and was founded by Fred A. Lynds and his company, Moncton Broadcasting, along with CKCW radio (AM 1220, now FM 94.5). It was originally the CBC Television affiliate for southern New Brunswick. CKCW was part of a regional network of stations called the Lionel Television System. Its mascot was called Lionel the Lobster.On September 21, 1969, as part of a complex realignment of television affiliations in the Maritimes, Saint John's original station, CHSJ-TV (now CBAT-TV) set up a rebroadcaster in Moncton, enabling CKCW-TV to switch to CTV. CKCW then built a full-time satellite in Saint John, CKLT. However, since CHSJ-TV needed time to build rebroadcasters in the northern part of the province, CKCW's rebroadcasters in Campbellton, Upsalquitch and Newcastle continued to air CBC programming until 1976.The two stations were bought by CHUM Limited and merged into the Atlantic Television System, forerunner of CTV Atlantic, in 1972. At the same time, CKCW signed on a repeater in Charlottetown, making PEI the last portion of eastern Canada to receive CTV.Although for many years the station continued to air local programming, since the mid-1990s it has been a semi-satellite of CTV Atlantic flagship CJCH-DT in Halifax, Nova Scotia, except for local news inserts and some commercials. Transmitters* These and a long list of CTV rebroadcasters nationwide were to shut down on or before August 31, 2009, as part of a political dispute with Canadian authorities on paid fee-for-carriage requirements for cable television operators. A subsequent change in ownership assigned full control of CTVglobemedia to Bell Canada; as of 2011, these transmitters remain in normal licensed broadcast operation.Additionally, CKLT (and its associated rebroadcasters) is considered a full-time satellite of CKCW.
Kroot and CKCW-DTFor the K root server of the Domain Name System, see root name server. A Kroot Carnivore Squad, including Kroot Hounds (right) and a Krootox (back)The Kroot are a fictional species in the Warhammer 40,000 game universe. Warhammer 40,000 is a game produced by Games Workshop.In the game, they are a species of ferocious carnivores that resemble avian creatures. They are aligned with the Tau Empire, and contribute auxiliaries to the Tau Hunter Cadres. However, they do also work outside of "The Greater Good" as mercenaries frequently.The Kroot first appeared as a playable race in late 2001; the result of Games Workshop's plan to introduce a new race to the game . However, the first appearance of a Kroot was in the 3rd Edition Warhammer 40,000 rulebook (Priestley, 1998), in a sketch entitled "Other Dangerous Aliens" .The Kroot are a subset of the Tau playable army, although special rules have been released to field armies entirely composed of Kroot, or as allies to other forces.Contents 1 History and development 2 Model design 3 Notes 4 ReferencesHistory and developmentThe Kroot are a relatively new force in Warhammer 40,000, having been released in October 2001. They were one of the two races chosen by the Development Team to become the new entry into the game, but it was decided that the Kroot would be incorporated into the other new race, the Tau, as a subservient culture.The Kroot were designed to be brutal, barbaric, and primitive, to provide a contrast between them and the technologically superior Tau. Pete Haines was tasked to develop the character and background of the Kroot, which resulted in the development of the 'learning through consumption' concept that became the core of Kroot society. In the Warhammer 40,000 universe, this means that a Kroot's genetic structure and physical appearance is altered by the genes of other animals and intelligent creatures that they consume, allowing them to swiftly adapt to different environments. This process also allow them to absorb information by consuming an intelligent creature's flesh in a manner similar to a Space Marine with a functioning omophagea.In February 2002, rules were released through the Chapter Approved section of White Dwarf magazine for the use of Kroot as mercenaries. These could either be included as allies for most other armies; which had been previously hinted at in the background material in Codex: Tau (Chambers, Haines, & McNeill - 2001). Alternatively, the rules could be used to create a force solely of Kroot and their associated forms, although it was noted that the army would perform poorly against several of the Codex armies in a standard battle. These rules were updated for 4th Edition Warhammer 40,000 and made available from the Games Workshop website. However, they are no longer available on the website and haven't been updated for later editions. Model designThe Kroot were designed to have the physique of a Maasai warrior or a professional level basketball player. The 'inverted raptor' jaw was one of the elements quickly established, but care had to be taken not to emulate the jaw structure of the Orks. The idea that the Kroot evolved from birds came later, but conformed to the model design. The sensor quills were originally to be dreadlocks, but were changed late in the design process.The Kroot miniatures were almost exclusively sculpted by Brian Nelson. Notes ^ Chambers, Andy (October 2001). "Chapter Approved - Tau Designers Notes". White Dwarf: Australian Edition (262). ISSN 0265-8712. ^ Priestley, Rick (1998). Warhammer 40,000 (3rd ed.). Nottingham: Games Workshop. p. 116. ISBN 1-84154-000-5.
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